Description

The swamp is a natural hazard. When unseen forces are allowed to fester and grow within this fecund biome, it is the unnatural that becomes the true threat.
Unearthed Spoils #037 – Mirebound Menaces contains the following content:
- DECAY DOMAIN – These clerics embrace the cycle of death, rot, and rebirth with necrotic power of a divine nature.
- CIRCLE OF THE MIRE – Harnessing the swamp’s power, these druids conceal their secrets, control terrain, and unleash decay.
- BACKGROUND: BOG DWELLER – Raised in the bayou, you are a survivor by nature and a stealthy navigator of the swamp.
- SWAMPLAND SPELLS – Spells of mist, mire, fungus, and decay for arcane and divine casters.
- FENTASTIC ITEMS – Wield these magical creations from the mire, and you’ll be swamped with power.
- BOG BEASTS – Discover a generous swath of mirebound threats for marsh travelers and swampland adventurers alike.
- 3rd-LEVEL ADVENTURE – A swamp is a dangerous place at the best of times, but the strange events in Vexwood Marsh have the folks in nearby Duskwater desperately seeking relief.


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Szczur_wmljohn (verified owner) –
Great third party content.
MrDDT (verified owner) –
Dropped this as a questline Saltmarsh campaign as a side quest. Players didn’t even know it wasn’t part of the module. All the great art and creatures are so good.