Unearthed Spoils #003 – Supernatural Savannah

Price range: $9.99 through $14.99

Bring savannah-themed content to your D&D 5e games, including new archetypes, spells, magic items, monsters, and an 8th-level adventure set in wide-open grasslands teeming with ancestral spirits, primal magic, and beasts more ancient than legend.

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SKU: USDM003
Category:
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PRODUCT LINE: Unearthed Spoils
RULESET: D&D 5E (2014)
FORMAT: PDF
VTT AVAILABILITY: Fantasy Grounds, Foundry VTT, Roll20

Description

The grasslands should be an open book. However, dangerous things lurking in the tall grass and ravines can change your life (or end it) in a heartbeat.

Unearthed Spoils #003 – Supernatural Savannah contains the following content:

  • SPIRIT DOMAIN – Mind, body and soul are the mainstays of humanoids, but these clerics believe that it is the spirit that is present in all creatures.
  • CIRCLE OF THE CHINOOK – Druids of the Chinook are masters of wind and air.
  • BACKGROUND: CIRCUS TRAINER – You didn’t have to run away from home to join the circus – you were raised in one.
  • LANDMARK SPELLS – A new magic spell (or four) to scribe in your spellbook.
  • VELDT MAGIC ITEMS – Fifteen fully described magic items to brighten your day and darken that of your foes.
  • SAVANNAH SERVITORS – Fifteen denizens of the grasslands to help or hinder you on your way.
  • 9th-LEVEL ADVENTURE – A nomadic tribe of plains elves is having trouble with the supernatural and a band of marauding orcs. Their warriors have left to fight a war in the East and those remaining are defenseless against this evil incursion.

 


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