Unearthed Spoils #036 – Parched Perils

(2 customer reviews)
Price range: $9.99 through $14.99

Bring desert-themed content to your D&D 5e games, including new archetypes, spells, magic items, monsters, and an adventure where sun-blasted ruins, buried secrets, and relentless heat forge legends—or claim the unworthy.

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Description

The desert is a crucible. Its wastes strip away illusion, mercy, and weakness, and reveal treasure, truth, or terror beneath its sun-scoured bones and shifting sands.

Unearthed Spoils #036 – Parched Perils contains the following content:

  • SUN DOMAIN – These clerics are devoted to the Sun, and harness radiant power to heal, protect, and smite foes.
  • WAY OF THE STANDSTORM – Monks that can channel the desert winds, using speed, sand, and wind to strike with precision and evade.
  • BACKGROUND: RUINS SCAVENGER – You’ve roamed the ruins of ancient civilizations, seeking forgotten treasures and lost knowledge.
  • WASTELAND WITCHCRAFT – Spells of dust, sun, and shifting illusion are drawn from the harsh magic of the desert.
  • RUINS RELICS – Your wasteland travels will be legendary with a dozen new magic items.
  • PARCHED PREDATORS – Here are a withered host of sun-scoured beasts and cursed fiends born of drought and desolation.
  • 7th-LEVEL ADVENTURE – An ancient tyrant stirs beneath the dunes, draining the desert of salt and life. A desert outpost seeks bold adventurers to stop the rise of the forgotten Salt King.


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2 reviews for Unearthed Spoils #036 – Parched Perils

  1. Szczur_wmljohn (verified owner)

    Excellent content.

  2. MrDDT (verified owner)

    Perfect little one-shot when half the table cancels. Ran in 2.5 hours, everyone happy. Maps and art are stunning.

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