Description

Power does not arrive untested. In Bridgeport, legitimacy is earned, recorded, and enforced.
Soulstone #001 opens the doors to the Moonshroud Realms campaign setting with a deep dive into Bridgeport, a Freehold city shaped by trade, guild law, and sanctioned adventuring. From bustling taverns and civic squares to forgotten sewers and hidden operations. This inaugural volume establishes a living setting where authority matters, magic carries weight, and advancement leaves marks on both character and world.
Soulstone #001 contains the following content:
- FEATURED SETTING: BRIDGEPORT – A fully realized coastal Freehold ruled by the Council of Trades, designed as a long-term campaign hub or drop-in urban setting.
- SIGNIFICANT LOCATIONS – Key districts, taverns, halls, and civic spaces, including Saltstone Square and the Strangled Goat, each grounded in daily life, commerce, and conflict.
- COUNCIL OF TRADES – The governing body of Bridgeport, detailing guild authority, political balance, and how a city functions without nobility.
- ADVENTURER’S GUILD OVERVIEW – A complete in-world certification system governing missions, legality, advancement, and access to sanctioned power.
- ADVENTURER’S GUILD: BRIDGEPORT CHAPTER – The city’s busiest guildhall, with testing arenas, mission boards, and institutional pressure that shapes early careers.
- DIVINE FOCUS: NOCTIS – An Ascendant tied to shadowed thresholds, secrets, and endings, with lore designed for slow revelation and long-term consequences.
- ITEMS OF NOTE – Magic items rooted in place, function, and institutional control rather than casual acquisition.
- CHARACTER OPTIONS – New player content including the Mustelin species and backgrounds tied directly to Bridgeport’s civic and economic structures.
- DUNGEON SERIAL: GUTTERDEEP WARRENS – Chapter One begins a continuing dungeon serial, presented as a one-map adventure for 3rd-level characters, set far from roads in the deep wilderness of Algar.
- ADVENTURE: SEWER RATS – A grounded urban starter adventure that introduces uncertified characters to Bridgeport’s underworks, guild politics, and the cost of operating outside official channels.
- MAPS, TOKENS & ART ASSETS – Six detailed maps provided in GM-labeled and player-facing (gridded and no-grid) formats, alongside 105 unique creature and NPC tokens with two border styles, plus over 120 high-resolution artwork pieces suitable for VTTs, handouts, or campaign use.

Soulstone is not a rulebook dropped whole onto your table. It is a curated excavation of a living world, released one volume at a time. This first issue is a doorway into the Moonshroud Realms, where institutions endure, power is sanctioned, and the world stands whether heroes rise or fall.




















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