Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your campaigns.
Written by 18 of the Guild’s most talented and exciting creators, this book provides you with NPCs to populate your worlds! From the Retired Red Wizard of Thay to the Chosen Disciples of Tiamat, these NPCs will fit perfectly into your official campaign settings or homebrew worlds alike!
Additionally, a completely original 12-page adventure has been included that can be run standalone or dropped into an official campaign setting using one of the many included story hooks.
Inside the book you will find:
- 63 Incredible Adaptable NPCs, including the Baelnorn Lich, the Flameblade Magus, and the Red Witch
- 13 Variant NPCs, such as Chosen of Bhaal, Radiant Sunwitch, and the Wayfarer Beast Trainer
- 11 magic items, like the Court Mage’s Shawl, the Herbal Energy Mushroom, and the Commander’s Hope
- A 12-page adventure, including printable DM & Player battle maps and tokens for every ANPC